Brick/Shift
Invert your state.
“We created a game that, at first glance, feels incredibly
simple. But once you start playing — once you learn how to shift
between two dimensions and see them as one — that’s when you
truly understand what Brick/Shift is all about." — Jozsef
Csukran / Game Designer
Cube/Must/Live.
Brick/Shift is a 2D platformer telling a story of a time when
two perfectly balanced worlds collapsed into chaos the moment
the Cube appeared — existing in both, belonging to neither.
Reach the top of the Leaderboard
One of the game modes lets you compete in a player leaderboard
that reveals your speed and adaptation to the world. Your
position on the leaderboard reflects how well you think ahead,
not just how fast you tap. Be the first to master the game — and
let the world see how your mind is shifting!
Discover unique user interface with same mechanics as a
gameplay.
In Brick/Shift, the interface was designed the way it speaks
the game’s language — the whole menu is a world of two voids,
where shifting between them isn’t just how you play,
it’s how you navigate.
it’s how you navigate.
Make it more strategic with boosts.
We created a unique set of boosts to help players achieve better
results in the leaderboards and make the game even more
exciting. With every update, players look forward to discovering
a new boost.
Expand your mind with two maps on one screen.
One of Brick/Shift’s core mechanics is its unique dual-map level
design, which challenges players to read and process two voids
at the same time — finding either the easiest or the only viable
path. We tried hard to make level design in the game pleasantly
hardcore, but at the same time really exciting.
Cybermind
[coming soon]